Cloud gaming uses connected devices such as smartphones and tablet PCs to display streamed game screens and send input signals to a cloud server where all the computing process takes place. It requires fast data connection so that users can seamlessly play games from anywhere at any time with low latency.
LGU+ said on Tuesday that it would launch "Geforce Now", Nvidia's game streaming service, in early September. The company claimed that the game streaming service is the world's first of its kind to utilize 5G networks.
"We will continue to strengthen our competitive edge for 5G technology by providing our customers with new user experiences including augmented reality, virtual reality and gaming," LGU+ 5G business head Lee Sang Min said.
Geforce Now would consume up to 6 gigabytes of 5G data per hour. The service is available by using gigabit-speed internet or WiFi. The cloud gaming service will be provided free for LGU+'s customers who subscribe for premium plans until October.
The idea of cloud gaming or remote gaming has been around for over a decade, but its development gained traction recently thanks to the introduction of 5G, which is about 10 times faster than that of 4G and conventional internet.
Because gamers can use any device including computers, smartphones and tablet PCs to enjoy cloud gaming as long as the devices have the minimum ability to stream gameplay. Cloud gaming is considered a revolutionary service for those who cannot afford the latest computers and game consoles. The service targets young consumers who own smartphones but do not have PCs or game consoles.